FF7 Remake director about the Zukunft

At the Golden Joysticks Awards, the role-playing game “Final Fantasy 7: Rebirth” will be broadcast four times that year. Nahm Game Director Naoki Hamaguchi has finished analyzing the RPGs that have been played a few times and have been played a few times.

The big winner of the Golden Joysticks Awards wins the Role Play “Final Fantasy 7: Rebirth”with the same Square Enix four Auszeichnungen safe.

Prizes for best soundtrack and best storytelling. For “Final Fantasy 7: Rebirth”, Game Director Naoki Hamaguchi goes crazy about the Auszeichnungen, one of the Arbeiten am “Final Fantasy 7 Remake” zurückzublicken. Hamaguchi has helped the team to work together and develop for several years now with a stable foundation for future projects.

“My team had so much fun, it was a lot of waiting and mistakes and issues arose, which resulted in one of the Remake Trilogy equipment,” Hamaguchi told Gamesradar.

What’s next in Final Fantasy 7-Team?

I look at the interviews with Hamaguchi about the Zukunft teams. After the Game Director saw the Entwickler first, the “Final Fantasy 7 Remakes” part was released and rejected. When Team Team was grateful, the project started working next in Angriff.

Laut Hamaguchi would see a new Mark as one of the best “Final Fantasy 17” think bar.



“If the end of the trilogy is there, anyway, it is not even possible, it was Teams’ nächst project. It is the largest song in the Final Fantasy title. It is a new Marke signal. We could have a complete new mark in our life, with the attention of the director.

“Aber was really impressed by his world. I am unbelievably stressed, able to work and be happy, was with my knowledge, so we could have more success.”

Projects that make a profit in the longer term

After Hamaguchi played the long-term work on the remake of “Final Fantasy 7”, the team was involved in various reforms and activities for several years. An Entwicklung, which Hamaguchi has praised, will make a project of teams that makes a profit. If you solve the problem, the Entwickler will start working next.

“Once you know that the background has been studied, my Team – das Final Fantasy 7-Team – insgesamt etwa zehn Jahre war together. During this trilogy project, we worked on our experience and our know-how… the team hat at that time changed so much that it made a huge difference,” says Hamaguchi.



The game director says: “I also think that when the trilogy is gone and the game is released, being in one of the bigger art positions will be one of the best things and it won’t be that big to buy either. This Erfahrung is a separate step.”

“It is a big war that works with its community in its corners and comes together as a team.”

Read more Notifications zu Final Fantasy VII Remake, Final Fantasy VII: Rebirth, Final Fantasy XVII.



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