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How Elden Ring Inspired Star Wars: The Acolyte

Speaking with Inverse, Leslye Headland said that when she initially pitched the idea of ​​Qimir fighting without armor, she was met with some pushback from the rest of the team working on “The Acolyte.” Headland believed that Qimir didn’t need to wear armor because he was so sure he wouldn’t get hit. She was able to convince her team by referencing her own experiences with “Elden Ring.” Headland said, “It’s like the Elden Ring costume. The Elden Bling. When you summon people, you always summon people who aren’t wearing anything, and it’s like, ‘These people are crazy.'”

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Before Elden Bling, there was Fashion Souls. Basically, every single “Souls” game from FromSoftware has subtly encouraged players to focus on their looks rather than their defense. If you’re just going to “look good,” then what you wear shouldn’t matter. It seems that philosophy is influencing “Star Wars” more and more as time goes on. Games like “Star Wars: Jedi Survivor” and its predecessor were already drawing on the Soulslike genre, so it was only a matter of time before some of FromSoftware’s influences made their way into the live-action version of a galaxy far, far away. Be on the lookout for a poisonous swamp in the next “Star Wars” project Disney releases.