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Communiqué – War Room – Raiding.Zone Development Journal

Communiqué – War Room – Raiding.Zone Development Journal

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I have completed the Prison Complex War Room. It is accessible via the build kernel.

crisis unit

It contains transmitters displaying all active raids in your current zone.

crisis unit

Currently it serves as a visual representation. I plan to add more meta information to these emitters. The goal is to allow joining or applying for raids from this room.

I had time to fix some bugs.

The third stage of Sludge Madness is now accessible.

The code checked if Varanoth died, but it only appeared in the next step. I changed it to Phenia And Gooness.Now it works again.

Fire nova will not crash the client.

The Unity client is unable to parse double NaN values. Fire Nova The spell produced such values ​​and crashed the client. I removed the NaN values ​​and it behaves correctly now.

Upcoming Changes – Further Development

  • Bloodshed Arena re-introduced
  • Character Animations
  • Spell Key Reassignment
  • New weapons and accessories for new levels
  • Bot-Control Improvements