Fans criticize ‘extremely unfair’ moment as snooker star Michael Judge is denied crucial pot due to faulty POCKET

THE goal of snooker is to clear the table of all balls – and achieving this with an incredible break of 147 is the ultimate goal.

The rectangular table features green baize, a railing line and a semi-circle, known as a D.

It has six pockets, four in each corner and two in the middle of the two long sides.

There are 15 red balls arranged in a triangular shape.

There are also six colored balls and the white ball.

Each color is in its own designated location at the start of the game.

While red balls are worth one point when potted, the colors all have a different value.

In ascending order, they are:

  • Yellow – two points
  • Green – three points
  • Brown – four points
  • Blue – five points
  • Pink – six points
  • Black – seven points

The first player will give the signal and must touch at least one of the red balls in the triangle.

If they pot a red, they can then continue by potting a color.

However, if no red is potted, then his opponent will play the next move – starting with a red.

Each player must first pocket a red ball when it is their turn to play. If nothing is pocketed, it is the other player’s turn to play at the table.

Once each red is potted, they should then follow with a color, then a red, then a color, and so on.

As long as there are still red balls on the table, the potted colored balls are returned to the designated place.

Once all red balls are pocketed, the player at the table must pocket the colors in the order shown above.

If they miss, their opponent will have the opportunity to clear the table.

A 147 is a maximum break when all reds are pocketed by a single player in a single trip to the table.

In order to reach 147, the player must pocket the 15 reds along with 15 blacks for 120 points.

They must then erase all colors, ending with black for 27 points.

During play, the rules state that the cue must only touch the cue ball.

The cue ball must also hit the correct color ball – reds or colors in order.

If it reaches the wrong color, a foul is called.

If the cue ball fails to contact a ball or is pocketed, it is also a foul.

The player’s turn at the table ends if he plays a free throw.

Players are also penalized if they touch a ball on the table with their person.